Posts Tagged ‘ papervision3d ’
How to bend stuff and make things a bit more alive in papervision3D plus a lot of interesting stuff available for all Flash 3D enthusiasts: www.everydayflash.com/blog/index.php/2008/06/11/bending-modifier-papervision3d/ [ READ MORE ]
Adding “worldly” feeling to a 3D scene is almost essential, especially in games. It is just a box or a sphere that surrounds camera/player. Using blurred texture will give nice effect of distant horizon or view. Check out mcasperson’s simple tutorial how to make a Skybox. Example of a sites using skybox-method: www.papervision3d.org ww.ecodazoo.com [ READ MORE ]
Here’s couple of video-tutorials on working with Maya and Papervision3D. Texture Baking and installing & enabling ColladaMaya plugin in Maya. Courtesy of pv3d.org. Collada Maya plugin is downloadable at sourceforge. [ READ MORE ]
Changed whole mouse movement so that it keeps rotating left-to-right endlessly. Up-down movement is limited to 20 degrees. //Mouse control private function mouseHandler(e:Event):void{ //movement limit outer if(camera.x < -distLimit) camera.x = -distLimit; if(camera.x > distLimit) camera.x = distLimit; if(camera.z < -distLimit) camera.z = -distLimit; if(camera.z > distLimit) camera.z = distLimit; //movement [ READ MORE ]
Simple example how to make 3D text in pv3d. Import classes: import org.papervision3d.materials.special.Letter3DMaterial; import org.papervision3d.typography.Font3D; import org.papervision3d.typography.Text3D; import org.papervision3d.typography.fonts.HelveticaBold; Actually just making one word appear in a scene is hard work in pv3d. Well not that hard, but some lines of code have to be written. Like adding & positioning two words in my example: //texts txtmaterial = new Letter3DMaterial(0xFF0000,0.4);//0.4 opacity txtmaterial.lineThickness = 1; txtmaterial.lineAlpha = [ READ MORE ]
Played around with transparency and alpha in ColorMaterial. var colorMaterial:ColorMaterial = new ColorMaterial(0x000000, 0.5); Where 0.5 is alpha level. It is possible to add a TextField to a transparent MovieClip. First make a plane and set it’s ColorMaterial alpha and then add a new Plane with transparent MovieClip and voilá you got a TextField with semi-transparent background. See [ READ MORE ]
Learning new stuff makes me feel like I need a punching bag, and propably some sort of chewing toy that squeeks. Added basic graphics to all of the rooms. Allthough I liked the zooming idea, I had to change transition from a room to another as it got too math-oriented. So I put just plain nav-links [ READ MORE ]
Truly enjoying new capabilities of papervision3d and flash CS3/4. After years of programming php and other common crap I find this exhilarating. I’ve every now and then willing&unwillingly played around with flash since it came out in late 90’s. BUT, I’ve always given up on more comprehensive projects as flash tends to be frustrating tool [ READ MORE ]
Trying to build a enviroment which is built of blocks aka rooms. Basically it’s just a first person shooter made in papervision3d. Except there’s no shooting :D, or any other activity. I seemed to lose this version’s fla-file somewhere. But hey, this isn’t a tutorial, but just by viewing the code you might find something [ READ MORE ]
This blog is about projects and experiments with Carlos Ulloa’s Papervision3d and Adobe’s Flash. [ READ MORE ]