Archive for the ‘ 3D Mall ’ Category
3d First person type of approach for this project has been dropped and now we’ll do it completely different way. Neat feat is that it supports multiple videostreams as materials. While playing and another video is clicked the previous video pauses. So, here’s the final version: mall3d.v7 Too much überfancy (:P) actionscript to give away freely. Sorry. [ READ MORE ]
Changed whole mouse movement so that it keeps rotating left-to-right endlessly. Up-down movement is limited to 20 degrees. //Mouse control private function mouseHandler(e:Event):void{ //movement limit outer if(camera.x < -distLimit) camera.x = -distLimit; if(camera.x > distLimit) camera.x = distLimit; if(camera.z < -distLimit) camera.z = -distLimit; if(camera.z > distLimit) camera.z = distLimit; //movement [ READ MORE ]
Played around with transparency and alpha in ColorMaterial. var colorMaterial:ColorMaterial = new ColorMaterial(0x000000, 0.5); Where 0.5 is alpha level. It is possible to add a TextField to a transparent MovieClip. First make a plane and set it’s ColorMaterial alpha and then add a new Plane with transparent MovieClip and voilá you got a TextField with semi-transparent background. See [ READ MORE ]
Learning new stuff makes me feel like I need a punching bag, and propably some sort of chewing toy that squeeks. Added basic graphics to all of the rooms. Allthough I liked the zooming idea, I had to change transition from a room to another as it got too math-oriented. So I put just plain nav-links [ READ MORE ]
Truly enjoying new capabilities of papervision3d and flash CS3/4. After years of programming php and other common crap I find this exhilarating. I’ve every now and then willing&unwillingly played around with flash since it came out in late 90’s. BUT, I’ve always given up on more comprehensive projects as flash tends to be frustrating tool [ READ MORE ]
Trying to build a enviroment which is built of blocks aka rooms. Basically it’s just a first person shooter made in papervision3d. Except there’s no shooting :D, or any other activity. I seemed to lose this version’s fla-file somewhere. But hey, this isn’t a tutorial, but just by viewing the code you might find something [ READ MORE ]